Data Structure

ABCD Social Development Follow Up Parent Personality Disposition

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Short Name: soc_dev_fu_personality_p01
Categories: Personality

Social Development Follow Up (Since last visit...) Parent Questionnaire on Personality Disposition

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Definition

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Name
Type
Required
Description
Value Range
Notes
subjectkeyGUIDRequiredThe NDAR Global Unique Identifier (GUID) for research subjectNDAR*
src_subject_idStringRequiredSubject ID how it's defined in lab/project
interview_dateDateRequiredDate on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY
interview_ageIntegerRequiredAge in months at the time of the interview/test/sampling/imaging.0::1440Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.
sexStringRequiredSex of subject at birthM;F; O; NRM = Male; F = Female; O=Other; NR = Not reported
eventnameStringRequiredThe event name for which the data was collected
socialdev_ppd_39_praq_lIntegerRecommendedCarried a weapon to use in a fight.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_25_icu_lIntegerRecommendedDoes not care about doing things well.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_26_icu_lIntegerRecommendedCares about how well he/she does in school or work.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_27_icu_lIntegerRecommendedDoes not like to put the time into doing things well.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_29_praq_lIntegerRecommendedHad fights with others to show who was on top.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_30_praq_lIntegerRecommendedTaken things from other students.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_31_praq_lIntegerRecommendedVandalized something for fun.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_32_praq_lIntegerRecommendedHad a gang fight to be cool.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_33_praq_lIntegerRecommendedHurt others to win a game.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_34_praq_lIntegerRecommendedUsed physical force to get others to do what he/she wants.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_35_praq_lIntegerRecommendedUsed force to obtain money or things from others.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_36_praq_lIntegerRecommendedThreatened and bullied someone.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_37_praq_lIntegerRecommendedMade obscene phone calls for fun.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_38_praq_lIntegerRecommendedGotten others to gang up on someone else.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_24_icu_lIntegerRecommendedAlways tries his/her best.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_40_praq_lIntegerRecommendedYelled at others so they would do things for him/her.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_41_praq_lIntegerRecommendedYelled at others when they have annoyed him/her.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_42_praq_lIntegerRecommendedReacted angrily when provoked by others.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_43_praq_lIntegerRecommendedGotten angry when frustrated.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_44_praq_lIntegerRecommendedHad temper tantrums.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_45_praq_lIntegerRecommendedDamaged things because he/she felt mad.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_46_praq_lIntegerRecommendedBecome angry or mad when he/she doesn't get his/her way.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_47_praq_lIntegerRecommendedGotten angry or mad when he/she lost a game.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_48_praq_lIntegerRecommendedGotten angry when others threatened him/her.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_49_praq_lIntegerRecommendedFelt better after hitting or yelling at someone.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_50_praq_lIntegerRecommendedHit others to defend him/herself.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_51_praq_lIntegerRecommendedGotten angry or mad, or hit others when teased.0::20=Never ; 1=Sometimes ; 2=Often
socialdev_ppd_23_icu_lIntegerRecommendedWorks hard on everything.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_01_cads_lIntegerRecommendedCares about others' feelings.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_02_cads_lIntegerRecommendedFeels bad for others when they get hurt.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_03_cads_lIntegerRecommendedFeels sorry for kids who get picked on.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_04_cads_lIntegerRecommendedWould get upset if he/she saw an animal being hurt.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_05_icu_lIntegerRecommendedDoes not care who he/she hurts to get what he/she wants.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_06_icu_lIntegerRecommendedSeems very cold and uncaring.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_07_icu_lIntegerRecommendedThe feelings of others are unimportant to him/her.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_08_cads_lIntegerRecommendedDoes things to help other people without being asked.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_09_cads_lIntegerRecommendedTries to cheer up others when they are sad or upset.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_10_cads_lIntegerRecommendedShares things with other people without being asked.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_11_icu_lIntegerRecommendedDoes things to make others feel good.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_13_icu_lIntegerRecommendedApologizes to persons he/she has hurt.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_22_cads_lIntegerRecommendedWants everyone to follow the rules, including him/herself.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_21_cads_lIntegerRecommendedEnjoys learning new and interesting things.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_20_cads_lIntegerRecommendedTries to do excellent work in school and work.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_19_icu_lIntegerRecommendedDoes not care about being on time.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_18_cads_lIntegerRecommendedCares about what is right and wrong.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_17_icu_lIntegerRecommendedDoes not care if he/she is in trouble.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_16_icu_lIntegerRecommendedShows no remorse when he/she has done something wrong.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_15_icu_lIntegerRecommendedEasily admits to being wrong.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_14_icu_lIntegerRecommendedFeels bad or guilty when he/she has done something wrong.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true
socialdev_ppd_12_cads_lIntegerRecommendedFeels guilty if he/she did something that broke the law.0::30=Not at all true ; 1=Somewhat true ; 2=Very true ; 3=Definitely true