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The Filter Cart provides a powerful way to query and access data for which you may be interested.  

A few points related to the filter cart are important to understand with the NDA Query/Filter implementation: 

First, the filter cart is populated asyncronously.  So, when you run a query, it may take a moment to populate but this will happen in the background so you can define other queries during this time.  

When you are adding your first filter, all data associated with your query will be added to the filter cart (whether it be a collection, a concept, a study, a data structure/elment or subjects). Not all data structures or collections will necessarily be displayed.  For example, if you select the NDA imaging structure image03, and further restrict that query to scan_type fMRI, only fMRI images will appear and only the image03 structure will be shown.  To see other data structures, select "Find All Subject Data" which will query all data for those subjects. When a secord or third filter is applied, an AND condition is used.  A subject must exist in all filters.  If the subject does not appear in any one filter, that subjects data will not be included in your filter cart. If that happens, clear your filter cart, and start over.  

It is best to package more data than you need and access those data using other tools, independent of the NDA (e.g. miNDAR snapshot), to limit the data selected.  If you have any questions on data access, are interested in using avaialble web services, or need help accessing data, please contact us for assistance.  

Frequently Asked Questions

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Bayley-III Scales of Infant Development

185 Shared Subjects

Bayley-III Scales of Infant Development (BSID-III)
Clinical Assessments
Questionnaire
12/13/2012
bsid_iii01
07/06/2018
View Change History
01
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR* guid
src_subject_id String 20 Required Subject ID how it's defined in lab/project ssidno00
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY Required field ssbaydat03, ssbaydat06, ssbaydat09
interview_age Integer Required Age in months at the time of the interview/test/sampling/imaging. 0 :: 1260 Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month. ageinmnthw03, ageinmnthw06, ageinmnthw09
sex String 20 Required Sex of the subject M;F M = Male; F = Female gender, ssgndr
ethnic_group String 255 Recommended Ethnic group ssfheth00
comments_misc String 4,000 Recommended Miscellaneous comments on study, interview, methodology relevant to this form data ssbaynot03, ssbaynot06, ssbaynot09
info_refreason String 255 Recommended Reason for Referral
Query age_adj_premature Integer Recommended Age adjusted for prematurity 0; 1 0 = No; 1 = Yes
Query bsid_cog_sumscaled Integer Recommended Cognitive - Sum of Scaled Scores
Query bsid_cog_composite Integer Recommended Cognitive - Composite Score 45 :: 155 ssbayccs03, ssbayccs06, ssbayccs09
Query bsid_cog_percentile Integer Recommended Cognitive - Percentile Rank ssbaycps03, ssbaycps06, ssbaycps09
bsid_cog_confidence String 10 Recommended Cognitive - 95% Confidence Interval
Query bsid_cog_qualdesc Integer Recommended Cognitive - Qualitative Description 0 :: 5 0 = Extremely low; 1 = Below average; 2 = Borderline; 3 = Average; 4 = Above average; 5 = Extremely high
Query bsid_lang_sumscaled Integer Recommended Language - Sum of Scaled Scores ssbayres03, ssbayres06, ssbayres09
Query bsid_lang_composite Integer Recommended Language - Composite Score ssbayrec03, ssbayrec06, ssbayrec09
Query bsid_lang_percentile Integer Recommended Language - Percentile Rank ssbayrep03, ssbayrep06, ssbayrep09
bsid_lang_confidence String 10 Recommended Language - 95% Confidence Interval
Query bsid_lang_qualdesc Integer Recommended Language - Qualitative Description 0 :: 5 0 = Extremely low; 1 = Below average; 2 = Borderline; 3 = Average; 4 = Above average; 5 = Extremely high
Query bsid_mot_sumscaled Integer Recommended Motor - Sum of Scaled Scores ssbayfgs03, ssbayfgs06, ssbayfgs09
Query bsid_mot_composite Integer Recommended Motor Composite Score ssbayfgc03, ssbayfgc06, ssbayfgc09
Query bsid_mot_percentile Integer Recommended Motor - Percentile Rank ssbayfgp03, ssbayfgp06, ssbayfgp09
bsid_mot_confidence String 10 Recommended Motor - 95% Confidence Interval
Query bsid_mot_qualdesc Integer Recommended Motor - Qualitative Description 0 :: 5 0 = Extremely low; 1 = Below average; 2 = Borderline; 3 = Average; 4 = Above average; 5 = Extremely high
Query bsid_se_sumscaled Integer Recommended Social-Emotional - Sum of Scaled Scores
Query bsid_se_composite Integer Recommended Social-Emotional Composite Score ssbaysec03, ssbaysec06, ssbaysec09
Query bsid_se_percentile Integer Recommended Social-Emotional - Percentile Rank ssbaysep03, ssbaysep06, ssbaysep09
bsid_se_confidence String 10 Recommended Social-Emotional - 95% Confidence Interval
Query bsid_se_qualdesc Integer Recommended Social-Emotional - Qualitative Description 0 :: 5 0 = Extremely low; 1 = Below average; 2 = Borderline; 3 = Average; 4 = Above average; 5 = Extremely high
Query bsid_gac_sumscaled Integer Recommended General Adaptive Composite - Sum of Scaled Scores
Query bsid_gac_composite Integer Recommended General Adaptive Composite - Score
Query bsid_gac_percentile Integer Recommended General Adaptive Composite - Percentile Rank
bsid_gac_confidence String 10 Recommended General Adaptive Composite - 95% Confidence Interval
Query bsid_gac_qualdesc Integer Recommended General Adaptive Composite - Qualitative Description 0 :: 5 0 = Extremely low; 1 = Below average; 2 = Borderline; 3 = Average; 4 = Above average; 5 = Extremely high
Query bsid_cog_raw Integer Recommended Subtest - Cognitive Raw Score 0 :: 100 bsid_cog_raw_score, ssbaycrs03, ssbaycrs06, ssbaycrs09
Query bsid_cog_scaled Integer Recommended Subtest - Cognitive Scaled Score 0 :: 20 ssbaycss03, ssbaycss06, ssbaycss09
Query bsid_rc_raw Integer Recommended Subtest - Receptive Communication Raw Score 0 :: 100 bsid_rc_raw_score, ssbayrcr03, ssbayrcr06, ssbayrcr09
Query bsid_rc_scaled Integer Recommended Subtest - Receptive Communication Scaled Score 0 :: 20 ssbayrcs03, ssbayrcs06, ssbayrcs09
Query bsid_ec_raw Integer Recommended Subtest - Expressive Communication Raw Score 0 :: 100 bsid_ec_raw_score, ssbayecr03, ssbayecr06, ssbayecr09
Query bsid_ec_scaled Integer Recommended Subtest - Expressive Communication Scaled Score 0 :: 20 ssbayecs03, ssbayecs06, ssbayecs09
Query bsid_fm_raw Integer Recommended Subtest - Fine Motor Raw Score 0 :: 100 ssbayfmr03, ssbayfmr06, ssbayfmr09
Query bsid_fm_scaled Integer Recommended Subtest - Fine Motor Scaled Score 0 :: 20 ssbayfms03, ssbayfms06, ssbayfms09
Query bsid_gm_raw Integer Recommended Subtest - Gross Motor Raw Score 0 :: 100 ssbaygmr03, ssbaygmr06, ssbaygmr09
Query bsid_gm_scaled Integer Recommended Subtest - Gross Motor Scaled Score 0 :: 20 ssbaygms03, ssbaygms06, ssbaygms09
Query bsid_se_raw Integer Recommended Subtest - Social-Emotional Raw Score 0 :: 138 ssbayser03, ssbayser06, ssbayser09
Query bsid_se_scaled Integer Recommended Subtest - Social-Emotional Scaled Score 0 :: 20 ssbayses03, ssbayses06, ssbayses09
Query bsid_com_raw Integer Recommended Subtest - Communication Raw Score 0 :: 100
Query bsid_com_scaled Integer Recommended Subtest - Communication Scaled Score 0 :: 20
Query bsid_cu_raw Integer Recommended Subtest - Community Use Raw Score 0 :: 100
Query bsid_cu_scaled Integer Recommended Subtest - Community Use Scaled Score 0 :: 20
Query bsid_fa_raw Integer Recommended Subtest - Functional Pre-Academics Raw Score 0 :: 100
Query bsid_fa_scaled Integer Recommended Subtest - Functional Pre-Academics Scaled Score 0 :: 20
Query bsid_hl_raw Integer Recommended Subtest - Home Living Raw Score 0 :: 100
Query bsid_hl_scaled Integer Recommended Subtest - Home Living Scaled Score 0 :: 20
Query bsid_hs_raw Integer Recommended Subtest - Health and Safety Raw Score 0 :: 100
Query bsid_hs_scaled Integer Recommended Subtest - Health and Safety Scaled Score 0 :: 20
Query bsid_ls_raw Integer Recommended Subtest - Leisure Raw Score 0 :: 100
Query bsid_ls_scaled Integer Recommended Subtest - Leisure Scaled Score 0 :: 20
Query bsid_sc_raw Integer Recommended Subtest - Self-Care Raw Score 0 :: 100
Query bsid_sc_scaled Integer Recommended Subtest - Self-Care Scaled Score 0 :: 20
Query bsid_sd_raw Integer Recommended Subtest - Self-Direction Raw Score 0 :: 100
Query bsid_sd_scaled Integer Recommended Subtest - Self-Direction Scaled Score 0 :: 20
Query bsid_soc_raw Integer Recommended Subtest - Social Raw Score 0 :: 100
Query bsid_soc_scaled Integer Recommended Subtest - Social Scaled Score 0 :: 20
Query bsid_mo_raw Integer Recommended Subtest - Motor Raw Score 0 :: 100
Query bsid_mo_scaled Integer Recommended Subtest - Motor Scaled Score 0 :: 20
Query bsid_discrep_cogrc_diff Integer Recommended Discrepancy Comparison - Cognitive vs. Receptive - Difference
Query bsid_discrep_cogrc_cv Float Recommended Discrepancy Comparison - Cognitive vs. Receptive - Critical Value
Query bsid_discrep_cogrc_sigdiff Integer Recommended Discrepancy Comparison - Cognitive vs. Receptive - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_cogrc_baserate Float Recommended Discrepancy Comparison - Cognitive vs. Receptive - Base Rate
Query bsid_discrep_cogec_diff Integer Recommended Discrepancy Comparison - Cognitive vs. Expressive - Difference
Query bsid_discrep_cogec_cv Float Recommended Discrepancy Comparison - Cognitive vs. Expressive - Critical Value
Query bsid_discrep_cogec_sigdiff Integer Recommended Discrepancy Comparison - Cognitive vs. Expressive - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_cogec_baserate Float Recommended Discrepancy Comparison - Cognitive vs. Expressive - Base Rate
Query bsid_discrep_cogfm_diff Integer Recommended Discrepancy Comparison - Cognitive vs. Fine Motor - Difference
Query bsid_discrep_cogfm_cv Float Recommended Discrepancy Comparison - Cognitive vs. Fine Motor - Critical Value
Query bsid_discrep_cogfm_sigdiff Integer Recommended Discrepancy Comparison - Cognitive vs. Fine Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_cogfm_baserate Float Recommended Discrepancy Comparison - Cognitive vs. Fine Motor - Base Rate
Query bsid_discrep_coggm_diff Integer Recommended Discrepancy Comparison - Cognitive vs. Gross Motor - Difference
Query bsid_discrep_coggm_cv Float Recommended Discrepancy Comparison - Cognitive vs. Gross Motor - Critical Value
Query bsid_discrep_coggm_sigdiff Integer Recommended Discrepancy Comparison - Cognitive vs. Gross Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_coggm_baserate Float Recommended Discrepancy Comparison - Cognitive vs. Gross Motor - Base Rate
Query bsid_discrep_cogse_diff Integer Recommended Discrepancy Comparison - Cognitive vs. Social-Emotional - Difference
Query bsid_discrep_cogse_cv Float Recommended Discrepancy Comparison - Cognitive vs. Social-Emotional - Critical Value
Query bsid_discrep_cogse_sigdiff Integer Recommended Discrepancy Comparison - Cognitive vs. Social-Emotional - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_cogse_baserate Float Recommended Discrepancy Comparison - Cognitive vs. Social-Emotional - Base Rate
Query bsid_discrep_rcec_diff Integer Recommended Discrepancy Comparison - Receptive vs. Expressive - Difference
Query bsid_discrep_rcec_cv Float Recommended Discrepancy Comparison - Receptive vs. Expressive - Critical Value
Query bsid_discrep_rcec_sigdiff Integer Recommended Discrepancy Comparison - Receptive vs. Expressive - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_rcec_baserate Float Recommended Discrepancy Comparison - Receptive vs. Expressive - Base Rate
Query bsid_discrep_rcfm_diff Integer Recommended Discrepancy Comparison - Receptive vs. Fine Motor - Difference
Query bsid_discrep_rcfm_cv Float Recommended Discrepancy Comparison - Receptive vs. Fine Motor - Critical Value
Query bsid_discrep_rcfm_sigdiff Integer Recommended Discrepancy Comparison - Receptive vs. Fine Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_rcfm_baserate Float Recommended Discrepancy Comparison - Receptive vs. Fine Motor - Base Rate
Query bsid_discrep_rcgm_diff Integer Recommended Discrepancy Comparison - Receptive vs. Gross Motor - Difference
Query bsid_discrep_rcgm_cv Float Recommended Discrepancy Comparison - Receptive vs. Gross Motor - Critical Value
Query bsid_discrep_rcgm_sigdiff Integer Recommended Discrepancy Comparison - Receptive vs. Gross Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_rcgm_baserate Float Recommended Discrepancy Comparison - Receptive vs. Gross Motor - Base Rate
Query bsid_discrep_rcse_diff Integer Recommended Discrepancy Comparison - Receptive vs. Social-Emotional - Difference
Query bsid_discrep_rcse_cv Float Recommended Discrepancy Comparison - Receptive vs. Social-Emotional - Critical Value
Query bsid_discrep_rcse_sigdiff Integer Recommended Discrepancy Comparison - Receptive vs. Social-Emotional - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_rcse_baserate Float Recommended Discrepancy Comparison - Receptive vs. Social-Emotional - Base Rate
Query bsid_discrep_ecfm_diff Integer Recommended Discrepancy Comparison - Expressive vs. Fine Motor - Difference
Query bsid_discrep_ecfm_cv Float Recommended Discrepancy Comparison - Expressive vs. Fine Motor - Critical Value
Query bsid_discrep_ecfm_sigdiff Integer Recommended Discrepancy Comparison - Expressive vs. Fine Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_ecfm_baserate Float Recommended Discrepancy Comparison - Expressive vs. Fine Motor - Base Rate
Query bsid_discrep_ecgm_diff Integer Recommended Discrepancy Comparison - Expressive vs. Gross Motor - Difference
Query bsid_discrep_ecgm_cv Float Recommended Discrepancy Comparison - Expressive vs. Gross Motor - Critical Value
Query bsid_discrep_ecgm_sigdiff Integer Recommended Discrepancy Comparison - Expressive vs. Gross Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_ecgm_baserate Float Recommended Discrepancy Comparison - Expressive vs. Gross Motor - Base Rate
Query bsid_discrep_ecse_diff Integer Recommended Discrepancy Comparison - Expressive vs. Social-Emotional - Difference
Query bsid_discrep_ecse_cv Float Recommended Discrepancy Comparison - Expressive vs. Social-Emotional - Critical Value
Query bsid_discrep_ecse_sigdiff Integer Recommended Discrepancy Comparison - Expressive vs. Social-Emotional - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_ecse_baserate Float Recommended Discrepancy Comparison - Expressive vs. Social-Emotional - Base Rate
Query bsid_discrep_fmgm_diff Integer Recommended Discrepancy Comparison - Fine Motor vs. Gross Motor - Difference
Query bsid_discrep_fmgm_cv Float Recommended Discrepancy Comparison - Fine Motor vs. Gross Motor - Critical Value
Query bsid_discrep_fmgm_sigdiff Integer Recommended Discrepancy Comparison - Fine Motor vs. Gross Motor - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_fmgm_baserate Float Recommended Discrepancy Comparison - Fine Motor vs. Gross Motor - Base Rate
Query bsid_discrep_fmse_diff Integer Recommended Discrepancy Comparison - Fine Motor vs. Social-Emotional - Difference
Query bsid_discrep_fmse_cv Float Recommended Discrepancy Comparison - Fine Motor vs. Social-Emotional - Critical Value
Query bsid_discrep_fmse_sigdiff Integer Recommended Discrepancy Comparison - Fine Motor vs. Social-Emotional - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_fmse_baserate Float Recommended Discrepancy Comparison - Fine Motor vs. Social-Emotional - Base Rate
Query bsid_discrep_gmse_diff Integer Recommended Discrepancy Comparison - Gross Motor vs. Social-Emotional - Difference
Query bsid_discrep_gmse_cv Float Recommended Discrepancy Comparison - Gross Motor vs. Social-Emotional - Critical Value
Query bsid_discrep_gmse_sigdiff Integer Recommended Discrepancy Comparison - Gross Motor vs. Social-Emotional - Significant Difference 0; 1 0 = No; 1 = Yes
Query bsid_discrep_gmse_baserate Float Recommended Discrepancy Comparison - Gross Motor vs. Social-Emotional - Base Rate
Query bsid_behav_pos_examiner Integer Recommended Behavior Observation Inventory - Positive Affect - Examiner Rating
Query bsid_behav_pos_caregiver Integer Recommended Behavior Observation Inventory - Positive Affect - Caregiver Rating
Query bsid_behav_ent_examiner Integer Recommended Behavior Observation Inventory - Enthusiasm - Examiner Rating
Query bsid_behav_ent_caregiver Integer Recommended Behavior Observation Inventory - Enthusiasm - Caregiver Rating
Query bsid_behav_exp_examiner Integer Recommended Behavior Observation Inventory - Exploration - Examiner Rating
Query bsid_behav_exp_caregiver Integer Recommended Behavior Observation Inventory - Exploration - Caregiver Rating
Query bsid_behav_eas_examiner Integer Recommended Behavior Observation Inventory - Ease of Engagement - Examiner Rating
Query bsid_behav_eas_caregiver Integer Recommended Behavior Observation Inventory - Ease of Engagement - Caregiver Rating
Query bsid_behav_coop_examiner Integer Recommended Behavior Observation Inventory - Cooperativeness - Examiner Rating
Query bsid_behav_coop_caregiver Integer Recommended Behavior Observation Inventory - Cooperativeness - Caregiver Rating
Query bsid_behav_mod_examiner Integer Recommended Behavior Observation Inventory - Moderate Activity - Examiner Rating
Query bsid_behav_mod_caregiver Integer Recommended Behavior Observation Inventory - Moderate Activity - Caregiver Rating
Query bsid_behav_ada_examiner Integer Recommended Behavior Observation Inventory - Adaptability to Change - Examiner Rating
Query bsid_behav_ada_caregiver Integer Recommended Behavior Observation Inventory - Adaptability to Change - Caregiver Rating
Query bsid_behav_ale_examiner Integer Recommended Behavior Observation Inventory - Alertness - Examiner Rating
Query bsid_behav_ale_caregiver Integer Recommended Behavior Observation Inventory - Alertness - Caregiver Rating
Query bsid_behav_dis_examiner Integer Recommended Behavior Observation Inventory - Distractibility - Examiner Rating
Query bsid_behav_dis_caregiver Integer Recommended Behavior Observation Inventory - Distractibility - Caregiver Rating
Query bsid_behav_mot_examiner Integer Recommended Behavior Observation Inventory - Motor Tone - Examiner Rating
Query bsid_behav_mot_caregiver Integer Recommended Behavior Observation Inventory - Motor Tone - Caregiver Rating
Query bsid_behav_tac_examiner Integer Recommended Behavior Observation Inventory - Tactile Defensiveness - Examiner Rating
Query bsid_behav_tac_caregiver Integer Recommended Behavior Observation Inventory - Tactile Defensiveness - Caregiver Rating
Query bsid_behav_fea_examiner Integer Recommended Behavior Observation Inventory - Fear/Anxiety - Examiner Rating
Query bsid_behav_fea_caregiver Integer Recommended Behavior Observation Inventory - Fear/Anxiety - Caregiver Rating
Query bsid_behav_neg_examiner Integer Recommended Behavior Observation Inventory - Negative Affect - Examiner Rating
Query bsid_behav_neg_caregiver Integer Recommended Behavior Observation Inventory - Negative Affect - Caregiver Rating
Query bsid_cog01 Integer Recommended Cognitive Scale -Calms When Picked Up 0; 1 0 = No credit; 1 = Credit
Query bsid_cog02 Integer Recommended Cognitive Scale -Responds to Surroundings Series: Inspects 0; 1 0 = No credit; 1 = Credit
Query bsid_cog03 Integer Recommended Cognitive Scale -Regards Object for Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_cog04 Integer Recommended Cognitive Scale -Habituates to Rattle 0; 1 0 = No credit; 1 = Credit
Query bsid_cog05 Integer Recommended Cognitive Scale -Discriminates Between Objects 0; 1 0 = No credit; 1 = Credit
Query bsid_cog06 Integer Recommended Cognitive Scale -Recognizes Caregiver 0; 1 0 = No credit; 1 = Credit
Query bsid_cog07 Integer Recommended Cognitive Scale -Becomes Excited in Anticipation 0; 1 0 = No credit; 1 = Credit
Query bsid_cog08 Integer Recommended Cognitive Scale -Regards Object for Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_cog09 Integer Recommended Cognitive Scale -Reacts to Disappearance of Face 0; 1 0 = No credit; 1 = Credit
Query bsid_cog10 Integer Recommended Cognitive Scale -Shifts Attention 0; 1 0 = No credit; 1 = Credit
Query bsid_cog11 Integer Recommended Cognitive Scale -Shows Visual Preference 0; 1 0 = No credit; 1 = Credit
Query bsid_cog12 Integer Recommended Cognitive Scale -Habituates to Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog13 Integer Recommended Cognitive Scale -Prefers Novel Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog14 Integer Recommended Cognitive Scale -Habituates to Picture (Balloons) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog15 Integer Recommended Cognitive Scale -Prefers Novel Picture (Ball) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog16 Integer Recommended Cognitive Scale -Explores Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog17 Integer Recommended Cognitive Scale -Carries Object to Mouth 0; 1 0 = No credit; 1 = Credit
Query bsid_cog18 Integer Recommended Cognitive Scale -Inspects Own Hand 0; 1 0 = No credit; 1 = Credit
Query bsid_cog19 Integer Recommended Cognitive Scale -Mirror Image Series: Approaches 0; 1 0 = No credit; 1 = Credit
Query bsid_cog20 Integer Recommended Cognitive Scale -Responds to Surroundings Series: Awareness of Novelty 0; 1 0 = No credit; 1 = Credit
Query bsid_cog21 Integer Recommended Cognitive Scale -Persistent Reach 0; 1 0 = No credit; 1 = Credit
Query bsid_cog22 Integer Recommended Cognitive Scale -Mirror Image Series: Responds Positively 0; 1 0 = No credit; 1 = Credit
Query bsid_cog23 Integer Recommended Cognitive Scale -Plays With String 0; 1 0 = No credit; 1 = Credit
Query bsid_cog24 Integer Recommended Cognitive Scale -Bangs in Play 0; 1 0 = No credit; 1 = Credit
Query bsid_cog25 Integer Recommended Cognitive Scale -Searches for Fallen Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog26 Integer Recommended Cognitive Scale -Bell Series: Manipulates 0; 1 0 = No credit; 1 = Credit
Query bsid_cog27 Integer Recommended Cognitive Scale -Picks Up Block Series: Reaches for Second Block 0; 1 0 = No credit; 1 = Credit
Query bsid_cog28 Integer Recommended Cognitive Scale -Pulls Cloth to Obtain Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog29 Integer Recommended Cognitive Scale -Pulls String Adaptively 0; 1 0 = No credit; 1 = Credit
Query bsid_cog30 Integer Recommended Cognitive Scale -Retains Both Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_cog31 Integer Recommended Cognitive Scale -Bell Series: Rings Purposely 0; 1 0 = No credit; 1 = Credit
Query bsid_cog32 Integer Recommended Cognitive Scale -Looks at Pictures 0; 1 0 = No credit; 1 = Credit
Query bsid_cog33 Integer Recommended Cognitive Scale -Picks Up Block Series: Retains of Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_cog34 Integer Recommended Cognitive Scale -Searches for Missing Objects 0; 1 0 = No credit; 1 = Credit
Query bsid_cog35 Integer Recommended Cognitive Scale -Takes Blocks Out of Cup 0; 1 0 = No credit; 1 = Credit
Query bsid_cog36 Integer Recommended Cognitive Scale -Block Series: Block 0; 1 0 = No credit; 1 = Credit
Query bsid_cog37 Integer Recommended Cognitive Scale -Picks Up Block Series: Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_cog38 Integer Recommended Cognitive Scale -Explores Holes in Pegboard 0; 1 0 = No credit; 1 = Credit
Query bsid_cog39 Integer Recommended Cognitive Scale -Pushes Car 0; 1 0 = No credit; 1 = Credit
Query bsid_cog40 Integer Recommended Cognitive Scale -Finds Hidden Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog41 Integer Recommended Cognitive Scale -Suspends Ring 0; 1 0 = No credit; 1 = Credit
Query bsid_cog42 Integer Recommended Cognitive Scale -Removes Pellet 0; 1 0 = No credit; 1 = Credit
Query bsid_cog43 Integer Recommended Cognitive Scale -Clear Box: Front 0; 1 0 = No credit; 1 = Credit
Query bsid_cog44 Integer Recommended Cognitive Scale -Squeezes Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog45 Integer Recommended Cognitive Scale -Finds Hidden Object (Reversed) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog46 Integer Recommended Cognitive Scale -Removes Lid from Bottle 0; 1 0 = No credit; 1 = Credit
Query bsid_cog47 Integer Recommended Cognitive Scale -Pegboard Series: Holes 0; 1 0 = No credit; 1 = Credit
Query bsid_cog48 Integer Recommended Cognitive Scale -Relational Play Series: Self 0; 1 0 = No credit; 1 = Credit
Query bsid_cog49 Integer Recommended Cognitive Scale -Pink Board Series: Piece 0; 1 0 = No credit; 1 = Credit
Query bsid_cog50 Integer Recommended Cognitive Scale -Finds Hidden Object (Visible Displacement) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog51 Integer Recommended Cognitive Scale -Blue Board Series: Piece 0; 1 0 = No credit; 1 = Credit
Query bsid_cog52 Integer Recommended Cognitive Scale - Clear Box: Sides 0; 1 0 = No credit; 1 = Credit
Query bsid_cog53 Integer Recommended Cognitive Scale - Relational Play Series: Others 0; 1 0 = No credit; 1 = Credit
Query bsid_cog54 Integer Recommended Cognitive Scale - Block Series Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_cog55 Integer Recommended Cognitive Scale - Pegboard Series: Pegs 0; 1 0 = No credit; 1 = Credit
Query bsid_cog56 Integer Recommended Cognitive Scale - Pink Board Series: Completes 0; 1 0 = No credit; 1 = Credit
Query bsid_cog57 Integer Recommended Cognitive Scale - Uses Pencil to Obtain Object 0; 1 0 = No credit; 1 = Credit
Query bsid_cog58 Integer Recommended Cognitive Scale - Blue Board Series: Pieces 0; 1 0 = No credit; 1 = Credit
Query bsid_cog59 Integer Recommended Cognitive Scale - Attends to Story 0; 1 0 = No credit; 1 = Credit
Query bsid_cog60 Integer Recommended Cognitive Scale - Rotated Pink Board 0; 1 0 = No credit; 1 = Credit
Query bsid_cog61 Integer Recommended Cognitive Scale - Object Assembly (Ball) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog62 Integer Recommended Cognitive Scale - Completes Pegboard: Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_cog63 Integer Recommended Cognitive Scale - Object Assembly (Ice Cream Cone) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog64 Integer Recommended Cognitive Scale - Matches Pictures 0; 1 0 = No credit; 1 = Credit
Query bsid_cog65 Integer Recommended Cognitive Scale - Representational Play 0; 1 0 = No credit; 1 = Credit
Query bsid_cog66 Integer Recommended Cognitive Scale - Blue Board Series: Completes ( Seconds) 0; 1 0 = No credit; 1 = Credit
Query bsid_cog67 Integer Recommended Cognitive Scale - Imitates a Two-Step Action 0; 1 0 = No credit; 1 = Credit
Query bsid_cog68 Integer Recommended Cognitive Scale - Matches Colors 0; 1;999 0 = No credit; 1 = Credit
Query bsid_cog68_yellow Integer Recommended Cognitive Scale - Yellow 0; 1 0 = No; 1 = Yes
Query bsid_cog68_blue Integer Recommended Cognitive Scale - Blue 0; 1 0 = No; 1 = Yes
Query bsid_cog68_green Integer Recommended Cognitive Scale - Green 0; 1 0 = No; 1 = Yes
Query bsid_rc01 Integer Recommended Receptive Communication - Regards Person Momentarily 0; 1 0 = No credit; 1 = Credit
Query bsid_rc02 Integer Recommended Receptive Communication - Tolerates Attention 0; 1 0 = No credit; 1 = Credit
Query bsid_rc03 Integer Recommended Receptive Communication - Calms When Spoken To 0; 1 0 = No credit; 1 = Credit
Query bsid_rc04 Integer Recommended Receptive Communication - Reacts to Sounds in the Environment 0; 1 0 = No credit; 1 = Credit
Query bsid_rc05 Integer Recommended Receptive Communication - Responds to a Person's Voice 0; 1 0 = No credit; 1 = Credit
Query bsid_rc06 Integer Recommended Receptive Communication - Searches With Head Turn 0; 1 0 = No credit; 1 = Credit
Query bsid_rc07 Integer Recommended Receptive Communication - Discriminates Sounds 0; 1 0 = No credit; 1 = Credit
Query bsid_rc08 Integer Recommended Receptive Communication - Sustained Play with Objects 0; 1 0 = No credit; 1 = Credit
Query bsid_rc09 Integer Recommended Receptive Communication - Responds to Name 0; 1 0 = No credit; 1 = Credit
Query bsid_rc10 Integer Recommended Receptive Communication - Interrupts Activity 0; 1 0 = No credit; 1 = Credit
Query bsid_rc11 Integer Recommended Receptive Communication - Recognizes Familiar Words 0; 1 0 = No credit; 1 = Credit
Query bsid_rc12 Integer Recommended Receptive Communication - Responds to No-No 0; 1 0 = No credit; 1 = Credit
Query bsid_rc13 Integer Recommended Receptive Communication - Attends to Other's Play Routine 0; 1 0 = No credit; 1 = Credit
Query bsid_rc14 Integer Recommended Receptive Communication - Responds to Request for Social Routines 0; 1 0 = No credit; 1 = Credit
Query bsid_rc15 Integer Recommended Receptive Communication - Identifies Object Series: Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc15_book Integer Recommended Identifies Object Series - Book 0; 1 0 = No; 1 = Yes
Query bsid_rc15_cup Integer Recommended Identifies Object Series - Cup 0; 1 0 = No; 1 = Yes
Query bsid_rc15_spoon Integer Recommended Identifies Object Series - Spoon 0; 1 0 = No; 1 = Yes
Query bsid_rc15_ball Integer Recommended Identifies Object Series - Ball 0; 1 0 = No; 1 = Yes
Query bsid_rc15_dall Integer Recommended Identifies Object Series - Doll 0; 1 0 = No; 1 = Yes
Query bsid_rc16 Integer Recommended Receptive Communication - Identifies Object in the Environment 0; 1 0 = No credit; 1 = Credit
Query bsid_rc17 Integer Recommended Receptive Communication - Identifies Picture Series: Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc17_cookie Integer Recommended Identifies Picture Series - Cookie 0; 1 0 = No; 1 = Yes
Query bsid_rc17_bird Integer Recommended Identifies Picture Series - Bird 0; 1 0 = No; 1 = Yes
Query bsid_rc17_ball Integer Recommended Identifies Picture Series - Ball 0; 1 0 = No; 1 = Yes
Query bsid_rc17_shoe Integer Recommended Identifies Picture Series - Shoe(s) 0; 1 0 = No; 1 = Yes
Query bsid_rc17_bed Integer Recommended Identifies Picture Series - Bed 0; 1 0 = No; 1 = Yes
Query bsid_rc17_book Integer Recommended Identifies Picture Series - Book 0; 1 0 = No; 1 = Yes
Query bsid_rc17_car Integer Recommended Identifies Picture Series - Car 0; 1 0 = No; 1 = Yes
Query bsid_rc17_kitten Integer Recommended Identifies Picture Series - Kitten 0; 1 0 = No; 1 = Yes
Query bsid_rc17_bottle Integer Recommended Identifies Picture Series - Bottle 0; 1 0 = No; 1 = Yes
Query bsid_rc17_balloon Integer Recommended Identifies Picture Series - Balloon(s) 0; 1 0 = No; 1 = Yes
Query bsid_rc17_spoon Integer Recommended Identifies Picture Series - Spoon 0; 1 0 = No; 1 = Yes
Query bsid_rc17_apple Integer Recommended Identifies Picture Series - Apple 0; 1 0 = No; 1 = Yes
Query bsid_rc18 Integer Recommended Receptive Communication - Understands Inhibitory Words 0; 1 0 = No credit; 1 = Credit
Query bsid_rc19 Integer Recommended Receptive Communication - Identifies Object Series: Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc19_book Integer Recommended Identifies Object Series - Book 0; 1 0 = No; 1 = Yes
Query bsid_rc19_cup Integer Recommended Identifies Object Series - Cup 0; 1 0 = No; 1 = Yes
Query bsid_rc19_spoon Integer Recommended Identifies Object Series - Spoon 0; 1 0 = No; 1 = Yes
Query bsid_rc19_ball Integer Recommended Identifies Object Series - Ball 0; 1 0 = No; 1 = Yes
Query bsid_rc19_doll Integer Recommended Identifies Object Series - Doll 0; 1 0 = No; 1 = Yes
Query bsid_rc20 Integer Recommended Receptive Communication - Follows One-Part Directions somewhat confused at first 0; 1 0 = No credit; 1 = Credit
Query bsid_rc21 Integer Recommended Receptive Communication - Identifies Picture Series: 3 Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc21_cookie Integer Recommended Identifies Picture Series - Cookie 0; 1 0 = No; 1 = Yes
Query bsid_rc21_bird Integer Recommended Identifies Picture Series - Bird 0; 1 0 = No; 1 = Yes
Query bsid_rc21_ball Integer Recommended Identifies Picture Series - Ball 0; 1 0 = No; 1 = Yes
Query bsid_rc21_shoe Integer Recommended Identifies Picture Series - Shoe(s) 0; 1 0 = No; 1 = Yes
Query bsid_rc21_bed Integer Recommended Identifies Picture Series - Bed 0; 1 0 = No; 1 = Yes
Query bsid_rc21_book Integer Recommended Identifies Picture Series - Book 0; 1 0 = No; 1 = Yes
Query bsid_rc21_car Integer Recommended Identifies Picture Series - Car 0; 1 0 = No; 1 = Yes
Query bsid_rc21_kitten Integer Recommended Identifies Picture Series - Kitten 0; 1 0 = No; 1 = Yes
Query bsid_rc21_bottle Integer Recommended Identifies Picture Series - Bottle 0; 1 0 = No; 1 = Yes
Query bsid_rc21_balloon Integer Recommended Identifies Picture Series - Balloon(s) 0; 1 0 = No; 1 = Yes
Query bsid_rc21_spoon Integer Recommended Identifies Picture Series - Spoon 0; 1 0 = No; 1 = Yes
Query bsid_rc21_apple Integer Recommended Identifies Picture Series - Apple 0; 1 0 = No; 1 = Yes
Query bsid_rc22 Integer Recommended Receptive Communication - Identifies Clothing Items 0; 1 0 = No credit; 1 = Credit
Query bsid_rc23 Integer Recommended Receptive Communication - Identifies Action Picture Series: Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc23_waving Integer Recommended Identifies Action Picture Series - Waving 0; 1 0 = No; 1 = Yes
Query bsid_rc23_riding Integer Recommended Identifies Action Picture Series - Riding 0; 1 0 = No; 1 = Yes
Query bsid_rc23_sleeping Integer Recommended Identifies Action Picture Series - Sleeping 0; 1 0 = No; 1 = Yes
Query bsid_rc23_eating Integer Recommended Identifies Action Picture Series - Eating 0; 1 0 = No; 1 = Yes
Query bsid_rc23_drinking Integer Recommended Identifies Action Picture Series - Drinking 0; 1 0 = No; 1 = Yes
Query bsid_rc23_reading Integer Recommended Identifies Action Picture Series - Reading 0; 1 0 = No; 1 = Yes
Query bsid_rc23_washing Integer Recommended Identifies Action Picture Series - Washing 0; 1 0 = No; 1 = Yes
Query bsid_rc23_running Integer Recommended Identifies Action Picture Series - Running 0; 1 0 = No; 1 = Yes
Query bsid_rc24 Integer Recommended Receptive Communication Score - Identifies 5 Parts of the Body pointed while naming wrong part 0; 1 0 = No credit; 1 = Credit
Query bsid_rc25 Integer Recommended Receptive Communication Score - Follows Two-Part Directions seemed to get confused 0; 1 0 = No credit; 1 = Credit
Query bsid_rc26 Integer Recommended Receptive Communication Score - Identifies Action Picture Series: Correct 0; 1 0 = No credit; 1 = Credit
Query bsid_rc26_waving Integer Recommended Identifies Action Picture Series - Waving 0; 1 0 = No; 1 = Yes
Query bsid_rc26_riding Integer Recommended Identifies Action Picture Series - Riding 0; 1 0 = No; 1 = Yes
Query bsid_rc26_sleeping Integer Recommended Identifies Action Picture Series - Sleeping 0; 1 0 = No; 1 = Yes
Query bsid_rc26_eating Integer Recommended Identifies Action Picture Series - Eating 0; 1 0 = No; 1 = Yes
Query bsid_rc26_drinking Integer Recommended Identifies Action Picture Series - Drinking 0; 1 0 = No; 1 = Yes
Query bsid_rc26_reading Integer Recommended Identifies Action Picture Series - Reading 0; 1 0 = No; 1 = Yes
Query bsid_rc26_washing Integer Recommended Identifies Action Picture Series - Washing 0; 1 0 = No; 1 = Yes
Query bsid_rc26_running Integer Recommended Identifies Action Picture Series - Running 0; 1 0 = No; 1 = Yes
Query bsid_rc27 Integer Recommended Receptive Communication Score - Understands Use of Objects 0; 1 0 = No credit; 1 = Credit
Query bsid_rc27_tricycle Integer Recommended Understands Use of Objects - Tricycle 0; 1 0 = No; 1 = Yes
Query bsid_rc27_pot Integer Recommended Understands Use of Objects - Pot 0; 1 0 = No; 1 = Yes
Query bsid_rc27_scissors Integer Recommended Understands Use of Objects - Scissors 0; 1 0 = No; 1 = Yes
Query bsid_rc27_crayon Integer Recommended Understands Use of Objects - Crayon 0; 1 0 = No; 1 = Yes
Query bsid_rc27_shoe Integer Recommended Understands Use of Objects - Shoe 0; 1 0 = No; 1 = Yes
Query bsid_rc27_glass Integer Recommended Understands Use of Objects - Glass 0; 1 0 = No; 1 = Yes
Query bsid_rc28 Integer Recommended Receptive Communication - Understands Part/Whole Relationships 0; 1 0 = No credit; 1 = Credit
Query bsid_ec01 Integer Recommended Expressive Communication - Undifferentiated Throaty Sounds 0; 1 0 = No credit; 1 = Credit
Query bsid_ec02 Integer Recommended Expressive Communication - Social Smile 0; 1 0 = No credit; 1 = Credit
Query bsid_ec03 Integer Recommended Expressive Communication - Vocalizes Mood 0; 1 0 = No credit; 1 = Credit
Query bsid_ec04 Integer Recommended Expressive Communication - Undifferentiated Nasal Sounds 0; 1 0 = No credit; 1 = Credit
Query bsid_ec05 Integer Recommended Expressive Communication - Social Vocalizing or Laughing 0; 1 0 = No credit; 1 = Credit
Query bsid_ec06 Integer Recommended Expressive Communication - Vowel Sounds 0; 1 0 = No credit; 1 = Credit
Query bsid_ec07 Integer Recommended Expressive Communication - Gets Attention 0; 1 0 = No credit; 1 = Credit
Query bsid_ec08 Integer Recommended Expressive Communication - Consonant Sounds 0; 1 0 = No credit; 1 = Credit
Query bsid_ec09 Integer Recommended Expressive Communication - Uses Gestures 0; 1 0 = No credit; 1 = Credit
Query bsid_ec10 Integer Recommended Expressive Communication - Consonant-Vowel Combination Series: Combination 0; 1 0 = No credit; 1 = Credit
Query bsid_ec11 Integer Recommended Expressive Communication - Participates in Play Routine 0; 1 0 = No credit; 1 = Credit
Query bsid_ec12 Integer Recommended Expressive Communication - Jabbers Expressively 0; 1 0 = No credit; 1 = Credit
Query bsid_ec13 Integer Recommended Expressive Communication - Consonant-Vowel Combination Series: Combinations 0; 1 0 = No credit; 1 = Credit
Query bsid_ec14 Integer Recommended Expressive Communication - Uses One-Word Approximations 0; 1 0 = No credit; 1 = Credit
Query bsid_ec15 Integer Recommended Expressive Communication - Directs Attention of Other 0; 1 0 = No credit; 1 = Credit
Query bsid_ec16 Integer Recommended Expressive Communication - Imitates Word 0; 1 0 = No credit; 1 = Credit
Query bsid_ec17 Integer Recommended Expressive Communication - Initiates Play Interaction 0; 1 0 = No credit; 1 = Credit
Query bsid_ec18 Integer Recommended Expressive Communication - Uses Words Appropriately Series: Words 0; 1 0 = No credit; 1 = Credit
Query bsid_ec19 Integer Recommended Expressive Communication - Uses Word to Make Wants Kwn 0; 1 0 = No credit; 1 = Credit
Query bsid_ec20 Integer Recommended Expressive Communication - Names Object Series: Object 0; 1 0 = No credit; 1 = Credit
Query bsid_ec21 Integer Recommended Expressive Communication - Combines Word and Gesture 0; 1 0 = No credit; 1 = Credit
Query bsid_ec22 Integer Recommended Expressive Communication - Names Picture Series: Picture 0; 1 0 = No credit; 1 = Credit
Query bsid_ec22_cookie Integer Recommended Names Picture Series - Cookie 0; 1 0 = No; 1 = Yes
Query bsid_ec22_bird Integer Recommended Names Picture Series - Bird 0; 1 0 = No; 1 = Yes
Query bsid_ec22_ball Integer Recommended Names Picture Series - Ball 0; 1 0 = No; 1 = Yes
Query bsid_ec22_bottle Integer Recommended Names Picture Series - Bottle 0; 1 0 = No; 1 = Yes
Query bsid_ec22_balloon Integer Recommended Names Picture Series - Balloon(s) 0; 1 0 = No; 1 = Yes
Query bsid_ec22_spoon Integer Recommended Names Picture Series - Spoon 0; 1 0 = No; 1 = Yes
Query bsid_ec22_shoe Integer Recommended Names Picture Series - Shoe(s) 0; 1 0 = No; 1 = Yes
Query bsid_ec22_bed Integer Recommended Names Picture Series - Bed 0; 1 0 = No; 1 = Yes
Query bsid_ec22_apple Integer Recommended Names Picture Series - Apple 0; 1 0 = No; 1 = Yes
Query bsid_ec22_car Integer Recommended Names Picture Series - Car 0; 1 0 = No; 1 = Yes
Query bsid_ec22_kitten Integer Recommended Names Picture Series - Kitten 0; 1 0 = No; 1 = Yes
Query bsid_ec22_book Integer Recommended Names Picture Series - Book 0; 1 0 = No; 1 = Yes
Query bsid_ec23 Integer Recommended Expressive Communication - Uses Words Appropriately Series: Words 0; 1 0 = No credit; 1 = Credit
Query bsid_ec24 Integer Recommended Expressive Communication - Answers or Verbally in Response to Questions 0; 1 0 = No credit; 1 = Credit
Query bsid_ec25 Integer Recommended Expressive Communication - Imitates a Two-Word Utterance 0; 1 0 = No credit; 1 = Credit
Query bsid_ec26 Integer Recommended Expressive Communication - Uses a Two-Word Utterance 0; 1 0 = No credit; 1 = Credit
Query bsid_ec27 Integer Recommended Expressive Communication - Names Object Series: 3 Objects 0; 1 0 = No credit; 1 = Credit
Query bsid_ec28 Integer Recommended Expressive Communication - Names Picture Series: 5 Pictures 0; 1 0 = No credit; 1 = Credit
Query bsid_ec29 Integer Recommended Expressive Communication - Uses Multiple-Word Utterances 0; 1 0 = No credit; 1 = Credit
Query bsid_ec30 Integer Recommended Expressive Communication - Uses Pronouns 0; 1 0 = No credit; 1 = Credit
Query bsid_fm01 Integer Recommended Fine Motor - Hands Are Fisted 0; 1 0 = No credit; 1 = Credit
Query bsid_fm02 Integer Recommended Fine Motor - Eyes Follow Moving Person 0; 1 0 = No credit; 1 = Credit
Query bsid_fm03 Integer Recommended Fine Motor - Eyes Follow Ring (Horizontal) 0; 1 0 = No credit; 1 = Credit
Query bsid_fm04 Integer Recommended Fine Motor - Eyes Follow Ring (Vertical) 0; 1 0 = No credit; 1 = Credit
Query bsid_fm05 Integer Recommended Fine Motor - Attempts to Bring Hand to Mouth 0; 1 0 = No credit; 1 = Credit
Query bsid_fm06 Integer Recommended Fine Motor - Retains Ring 0; 1 0 = No credit; 1 = Credit
Query bsid_fm07 Integer Recommended Fine Motor - Eyes Follow Ring (Circular) 0; 1 0 = No credit; 1 = Credit
Query bsid_fm08 Integer Recommended Fine Motor - Head Follows Ring 0; 1 0 = No credit; 1 = Credit
Query bsid_fm09 Integer Recommended Fine Motor - Eyes Follow Rolling Ball 0; 1 0 = No credit; 1 = Credit
Query bsid_fm10 Integer Recommended Fine Motor - Keeps Hands Open 0; 1 0 = No credit; 1 = Credit
Query bsid_fm11 Integer Recommended Fine Motor - Rotates Wrist 0; 1 0 = No credit; 1 = Credit
Query bsid_fm12 Integer Recommended Fine Motor - Grasps Suspended Ring 0; 1 0 = No credit; 1 = Credit
Query bsid_fm13 Integer Recommended Fine Motor - Block Series: Reaches for Block 0; 1 0 = No credit; 1 = Credit
Query bsid_fm14 Integer Recommended Fine Motor - Block Series: Touches Block 0; 1 0 = No credit; 1 = Credit
Query bsid_fm15 Integer Recommended Fine Motor - Block Series: Whole Hand Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm16 Integer Recommended Fine Motor - Reaches Unilaterally 0; 1 0 = No credit; 1 = Credit
Query bsid_fm17 Integer Recommended Fine Motor - Food Pellet Series: Raking Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm18 Integer Recommended Fine Motor - Block Series: Partial Thumb Opposition 0; 1 0 = No credit; 1 = Credit
Query bsid_fm19 Integer Recommended Fine Motor - Transfers Ring 0; 1 0 = No credit; 1 = Credit
Query bsid_fm20 Integer Recommended Fine Motor - Food Pellet Series: Whole Hand Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm21 Integer Recommended Fine Motor - Transfers Block 0; 1 0 = No credit; 1 = Credit
Query bsid_fm22 Integer Recommended Fine Motor - Block Series: Thumb-Fingertip Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm23 Integer Recommended Fine Motor - Brings Spoons or Blocks to Midline 0; 1 0 = No credit; 1 = Credit
Query bsid_fm24 Integer Recommended Fine Motor - Food Pellet Series: Partial Thumb Opposition 0; 1 0 = No credit; 1 = Credit
Query bsid_fm25 Integer Recommended Fine Motor - Lifts Cup by Handle 0; 1 0 = No credit; 1 = Credit
Query bsid_fm26 Integer Recommended Fine Motor - Food Pellet Series: Thumb-Fingertip Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm27 Integer Recommended Fine Motor - Turns Pages of Book 0; 1 0 = No credit; 1 = Credit
Query bsid_fm28 Integer Recommended Fine Motor - Grasp Series: Palmar Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm29 Integer Recommended Fine Motor - Isolates Extended Index Finger 0; 1 0 = No credit; 1 = Credit
Query bsid_fm30 Integer Recommended Fine Motor - Scribbles Spontaneously 0; 1 0 = No credit; 1 = Credit
Query bsid_fm31 Integer Recommended Fine Motor - Block Stacking Series: 2 Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_fm31_block Integer Recommended Block Stacking Series - Number of blocks in tallest tower: 0 :: 20
Query bsid_fm32 Integer Recommended Fine Motor - Imitates Stroke Series: Random 0; 1 0 = No credit; 1 = Credit
Query bsid_fm33 Integer Recommended Fine Motor - Places Pellets in Bottle ( Seconds) somewhat resistant 0; 1 0 = No credit; 1 = Credit
Query bsid_fm34 Integer Recommended Fine Motor - Grasp Series: Transitional Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm35 Integer Recommended Fine Motor - Coins in Slot refused 0; 1 0 = No credit; 1 = Credit
Query bsid_fm36 Integer Recommended Fine Motor - Connecting Blocks: Apart 0; 1 0 = No credit; 1 = Credit
Query bsid_fm37 Integer Recommended Fine Motor - Grasp Series: Intermediate (Tripod) Grasp 0; 1 0 = No credit; 1 = Credit
Query bsid_fm38 Integer Recommended Fine Motor - Block Stacking Series: 6 Blocks 0; 1 0 = No credit; 1 = Credit
Query bsid_fm38_block Integer Recommended Block Stacking Series - Number of blocks in tallest tower: 0 :: 20
Query bsid_fm39 Integer Recommended Fine Motor - Uses Hand to Hold Paper in Place 0; 1 0 = No credit; 1 = Credit
Query bsid_fm40 Integer Recommended Fine Motor - Imitates Stroke Series: Horizontal 0; 1 0 = No credit; 1 = Credit
Query bsid_fm41 Integer Recommended Fine Motor - Imitates Stroke Series: Vertical 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm01 Integer Recommended Gross Motor - Thrusts Legs in Play 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm02 Integer Recommended Gross Motor - Thrusts Arms in Play 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm03 Integer Recommended Gross Motor - Controls Head While Upright Series: Lifts Head 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm04 Integer Recommended Gross Motor - Controls Head While Upright Series: 3 Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm05 Integer Recommended Gross Motor - Turns Head to Sides 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm06 Integer Recommended Gross Motor - Makes Crawling Movements 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm07 Integer Recommended Gross Motor - Controls Head in Dorsal Suspension 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm08 Integer Recommended Gross Motor - Controls Head in Ventral Suspension 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm09 Integer Recommended Gross Motor - Controls Head While Upright Series: 15 Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm10 Integer Recommended Gross Motor - Holds Head in Midline 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm11 Integer Recommended Gross Motor - Holds Head Upright While Carried 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm12 Integer Recommended Gross Motor - Controls Head While Prone Series: 45 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm13 Integer Recommended Gross Motor - Rights Head 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm14 Integer Recommended Gross Motor - Rolls From Side to Back 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm15 Integer Recommended Gross Motor - Elevates Trunk While Prone Series: Elbows and Forearms 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm16 Integer Recommended Gross Motor - Sits With Support Series: Briefly 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm17 Integer Recommended Gross Motor - Controls Head While Prone Series: 90 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm18 Integer Recommended Gross Motor - Elevates Trunk While Prone Series: Shifts Weight 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm19 Integer Recommended Gross Motor - Sits With Support Series: 30 Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm20 Integer Recommended Gross Motor - Rolls From Back to Sides 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm21 Integer Recommended Gross Motor - Elevates Trunk While Prone Series: Extended Arms 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm22 Integer Recommended Gross Motor - Sits Without Support Series: Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm23 Integer Recommended Gross Motor - Pulls Up to Sit 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm24 Integer Recommended Gross Motor - Grasps Foot with Hands 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm25 Integer Recommended Gross Motor - Rolls From Back to Stomach 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm26 Integer Recommended Gross Motor - Sits Without Support Series: 30 Seconds 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm27 Integer Recommended Gross Motor - Sits Without Support and Holds Object 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm28 Integer Recommended Gross Motor - Rotates Trunk While Seated 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm29 Integer Recommended Gross Motor - Makes Stepping Movements 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm30 Integer Recommended Gross Motor - Crawls Series: On Stomach 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm31 Integer Recommended Gross Motor - Crawls Series: Crawl Position 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm32 Integer Recommended Gross Motor - Moves From Sitting to Hands and Knees 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm33 Integer Recommended Gross Motor - Supports Weight 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm34 Integer Recommended Gross Motor - Crawls Series: Crawl Movement 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm35 Integer Recommended Gross Motor - Raises Self to Standing Position 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm36 Integer Recommended Gross Motor - Bounces While Standing 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm37 Integer Recommended Gross Motor - Walks Series: With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm38 Integer Recommended Gross Motor - Walks Sideways With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm39 Integer Recommended Gross Motor - Sits Down With Control 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm40 Integer Recommended Gross Motor - Stands Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm41 Integer Recommended Gross Motor - Stands Up Series: Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm42 Integer Recommended Gross Motor - Walks Series: Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm43 Integer Recommended Gross Motor - Walks Series: Alone With Coordination 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm44 Integer Recommended Gross Motor - Throws Ball 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm45 Integer Recommended Gross Motor - Squats Without Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm46 Integer Recommended Gross Motor - Stands Up Series: Mature 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm47 Integer Recommended Gross Motor - Walks Up Stairs Series: Both Feet on Each Step, With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm48 Integer Recommended Gross Motor - Walks Backward 2 Steps 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm49 Integer Recommended Gross Motor - Walks Down Stairs Series: Both Feet on Each Step, With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm50 Integer Recommended Gross Motor - Runs With Coordination 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm51 Integer Recommended Gross Motor - Balances on Right Foot Series: With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm51_balancewith Integer Recommended Balances on Right Foot Series - Elapsed time with support: 0 :: 20
Query bsid_gsm51_balancewout Integer Recommended Balances on Right Foot Series - Elapsed time without support 0 :: 20
Query bsid_gsm52 Integer Recommended Gross Motor - Balances on Left Foot Series: With Support 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm53 Integer Recommended Gross Motor - Walks Sideways Without Support seems to be getting tired 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm54 Integer Recommended Gross Motor - Jumps From Bottom Step liked this oneGross Motor - hard to redirect 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm55 Integer Recommended Gross Motor - Kicks Ball 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm56 Integer Recommended Gross Motor - Walks Forward on Path 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm57 Integer Recommended Gross Motor - Walks Up Stairs Series: Both Feet on Each Step, Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm58 Integer Recommended Gross Motor - Walks Down Stairs Series: Both Feet on Each Step, Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm59 Integer Recommended Gross Motor - Jumps Forward Series: Inches 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm60 Integer Recommended Gross Motor - Balances on Right Foot Series: 2 Seconds, Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm60_balance Integer Recommended Balances on Right Foot Series - Elapsed time without support: 0 :: 20
Query bsid_gsm61 Integer Recommended Gross Motor - Balances on Left Foot Series: Seconds, Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm61_balance Integer Recommended Balances on Left Foot Series - Elapsed time without support: 0 :: 20
Query bsid_gsm62 Integer Recommended Gross Motor - Walks on Tiptoes Steps 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm63 Integer Recommended Gross Motor - Walks Backward Close to Path 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm64 Integer Recommended Gross Motor - Walks Up Stairs Series: Alternating Feet, Alone 0; 1 0 = No credit; 1 = Credit
Query bsid_gsm65 Integer Recommended Gross Motor - Imitates Postures 0; 1 0 = No credit; 1 = Credit
Query bsid_cog029 Integer Recommended Cognitive: Imaginary play 0; 1 0 = No credit; 1 = Credit
Query bsid_cog030 Integer Recommended Cognitive: Concept grouping: color 0; 1 0 = No credit; 1 = Credit
Query bsid_cog031 Integer Recommended Cognitive: Concept grouping: size 0; 1 0 = No credit; 1 = Credit
Query bsid_cog032 Integer Recommended Cognitive: Compares masses 0; 1 0 = No credit; 1 = Credit
Query bsid_cog033 Integer Recommended Cognitive: Matches size 0; 1 0 = No credit; 1 = Credit
Query bsid_rc022 Integer Recommended Receptive Communication: Understands pronouns (him, me, my, you, your) 0; 1 0 = No credit; 1 = Credit
Query bsid_rc023 Integer Recommended Receptive Communication: Understands label of one 0; 1 0 = No credit; 1 = Credit
Query bsid_rc024 Integer Recommended Receptive Communication: Understands pronouns (they, she, he) 0; 1 0 = No credit; 1 = Credit
Query bsid_ec021 Integer Recommended Expressive Communication: Expressive Communication: Names 1 action picture 0; 1 0 = No credit; 1 = Credit
Query bsid_ec022 Integer Recommended Expressive Communication: Makes a contingent utterance 0; 1 0 = No credit; 1 = Credit
Query bsid_ec023 Integer Recommended Expressive Communication: Uses verb with "-ing 0; 1 0 = No credit; 1 = Credit
Query bsid_ec024 Integer Recommended Expressive Communication: Uses plurals 0; 1 0 = No credit; 1 = Credit
Data Structure

This page displays the data structure defined for the measure identified in the title and structure short name. The table below displays a list of data elements in this structure (also called variables) and the following information:

  • Element Name: This is the standard element name
  • Data Type: Which type of data this element is, e.g. String, Float, File location.
  • Size: If applicable, the character limit of this element
  • Required: This column displays whether the element is Required for valid submissions, Recommended for valid submissions, Conditional on other elements, or Optional
  • Description: A basic description
  • Value Range: Which values can appear validly in this element (case sensitive for strings)
  • Notes: Expanded description or notes on coding of values
  • Aliases: A list of currently supported Aliases (alternate element names)
  • For valid elements with shared data, on the far left is a Filter button you can use to view a summary of shared data for that element and apply a query filter to your Cart based on selected value ranges

At the top of this page you can also:

  • Use the search bar to filter the elements displayed. This will not filter on the Size of Required columns
  • Download a copy of this definition in CSV format
  • Download a blank CSV submission template prepopulated with the correct structure header rows ready to fill with subject records and upload

Please email the The NDA Help Desk with any questions.