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The Filter Cart provides a powerful way to query and access data for which you may be interested.  

A few points related to the filter cart are important to understand with the NDA Query/Filter implementation: 

First, the filter cart is populated asyncronously.  So, when you run a query, it may take a moment to populate but this will happen in the background so you can define other queries during this time.  

When you are adding your first filter, all data associated with your query will be added to the filter cart (whether it be a collection, a concept, a study, a data structure/elment or subjects). Not all data structures or collections will necessarily be displayed.  For example, if you select the NDA imaging structure image03, and further restrict that query to scan_type fMRI, only fMRI images will appear and only the image03 structure will be shown.  To see other data structures, select "Find All Subject Data" which will query all data for those subjects. When a secord or third filter is applied, an AND condition is used.  A subject must exist in all filters.  If the subject does not appear in any one filter, that subjects data will not be included in your filter cart. If that happens, clear your filter cart, and start over.  

It is best to package more data than you need and access those data using other tools, independent of the NDA (e.g. miNDAR snapshot), to limit the data selected.  If you have any questions on data access, are interested in using avaialble web services, or need help accessing data, please contact us for assistance.  

Frequently Asked Questions

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NDA provides a single access to de-identified autism research data. For permission to download data, you will need an NDA account with approved access to NDA or a connected repository (AGRE, IAN, or the ATP). For NDA access, you need to be a research investigator sponsored by an NIH recognized institution with federal wide assurance. See Request Access for more information.

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Data Structures with shared data
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Couple Conflicts and Problem-Solving Skill

692 Shared Subjects

Couple Conflicts and Problem-Solving Skill (CCPS; Kerig, 1996). Self-report measure of multiple dimensions (frequency, severity, resolution, and efficacy) of couple conflict and conflict strategies
Clinical Assessments
Conflict
09/18/2014
ccpss01
12/20/2017
View Change History
01
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR*
src_subject_id String 20 Required Subject ID how it's defined in lab/project
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY Required field
interview_age Integer Required Age in months at the time of the interview/test/sampling/imaging. 0 :: 1260 Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.
sex String 20 Required Sex of the subject M;F M = Male; F = Female gender
Query ccpss_1 Integer Recommended How often do you and your partner have minor disagreements 1::6 1=once a year or less; 2= every 4 - 6 months; 3= every 2 - 3 months; 4= once or twice a month; 5= once or twice a week; 6= just about every day
Query ccpss_2 Integer Recommended How often do you and your partner have major disagreements 1::6 1=once a year or less; 2= every 4 - 6 months; 3= every 2 - 3 months; 4= once or twice a month; 5= once or twice a week; 6= just about every day
Query problem1_degr Integer Recommended Childrearing / issues concerning child(ren). Problem scale 0::100
Query problem1_sat Integer Recommended Childrearing / issues concerning child(ren). Satisfaction % 0::100
Query problem2_degr Integer Recommended Career decisions. Problem scale 0::100
Query problem2_sat Integer Recommended Career decisions. Satisfaction % 0::100
Query problem3_degr Integer Recommended Balancing demands of work and homelife. Problem scale 0::100
Query problem3_sat Integer Recommended Balancing demands of work and homelife. Satisfaction % 0::100
Query problem4_degr Integer Recommended Household tasks, who does what around house. Problem scale 0::100
Query problem4_sat Integer Recommended Household tasks, who does what around house. Satisfaction % 0::100
Query problem5_degr Integer Recommended Money, handling family finances. Problem scale 0::100
Query problem5_sat Integer Recommended Money, handling family finances. Satisfaction % 0::100
Query problem6_degr Integer Recommended Recreation, leisure time activities. Problem scale 0::100
Query problem6_sat Integer Recommended Recreation, leisure time activities. Satisfaction % 0::100
Query problem7_degr Integer Recommended Relationships with in-laws. Problem scale 0::100
Query problem7_sat Integer Recommended Relationships with in-laws. Satisfaction % 0::100
Query problem8_degr Integer Recommended Relationships with friends. Problem scale 0::100
Query problem8_sat Integer Recommended Relationships with friends. Satisfaction % 0::100
Query problem9_degr Integer Recommended Jealousy/mistrust/extramarital affairs. Problem scale 0::100
Query problem9_sat Integer Recommended Jealousy/mistrust/extramarital affairs. Satisfaction % 0::100
Query problem10_degr Integer Recommended Our sexual relationship. Problem scale 0::100
Query problem10_sat Integer Recommended Our sexual relationship. Satisfaction % 0::100
Query problem11_degr Integer Recommended Communication between us. Problem scale 0::100
Query problem11_sat Integer Recommended Communication between us. Satisfaction % 0::100
Query problem12_degr Integer Recommended Demonstrating affection, intimacy, closeness. Problem scale 0::100
Query problem12_sat Integer Recommended Demonstrating affection, intimacy, closeness. Satisfaction % 0::100
Query problem13_degr Integer Recommended Amount of time spent together. Problem scale 0::100
Query problem13_sat Integer Recommended Amount of time spent together. Satisfaction % 0::100
Query problem14_degr Integer Recommended Alcohol and/or drug use. Problem scale 0::100
Query problem14_sat Integer Recommended Alcohol and/or drug use. Satisfaction % 0::100
Query problem15_degr Integer Recommended Conduct (right, good, or proper behavior). Problem scale 0::100
Query problem15_sat Integer Recommended Conduct (right, good, or proper behavior). Satisfaction % 0::100
Query problem16_degr Integer Recommended Aims, goals, values, philosophy of life. Problem scale 0::100
Query problem16_sat Integer Recommended Aims, goals, values, philosophy of life. Satisfaction % 0::100
Query problem17_degr Integer Recommended Religion. Problem scale 0::100
Query problem17_sat Integer Recommended Religion. Satisfaction % 0::100
Query problem18_degr Integer Recommended How we make decisions, who calls the shots, who is going to be the boss. Problem scale 0::100
Query problem18_sat Integer Recommended How we make decisions, who calls the shots, who is going to be the boss. Satisfaction % 0::100
Query problem19_degr Integer Recommended Personality clashes or differences (e.g. feeling the other is moody, overly critical, or hard to get along with). Problem scale 0::100
Query problem19_sat Integer Recommended Personality clashes or differences (e.g. feeling the other is moody, overly critical, or hard to get along with). Satisfaction % 0::100
Query problem20_degr Integer Recommended Differences of opinion regarding egalitarian versus traditional sex roles. Problem scale 0::100
Query problem20_sat Integer Recommended Differences of opinion regarding egalitarian versus traditional sex roles. Satisfaction % 0::100
Query problem21_degr Integer Recommended Others : specify. Problem scale 0::100
Query problem21_sat Integer Recommended Others : specify. Satisfaction % 0::100
Query problem22_degr Integer Recommended Others : specify. Problem scale 0::100
Query problem22_sat Integer Recommended Others : specify. Satisfaction % 0::100
Query strategy_me_1 Integer Recommended Talk it out with partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_2 Integer Recommended Express thoughts and feelings openly. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_3 Integer Recommended Listen to partners point of view. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_4 Integer Recommended Try to understand what partner is really feeling. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_5 Integer Recommended Try to reason with partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_6 Integer Recommended Try to find a solution that meets both of our needs equally. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_7 Integer Recommended Seek intervention from a counselor or friend. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_8 Integer Recommended Compromise, meet partner half way, split the difference. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_9 Integer Recommended Try to smooth things over. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_10 Integer Recommended Give in to partners viewpoint to escape argument. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_11 Integer Recommended Accept the blame, apologize. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_12 Integer Recommended Put up with, humor, indulge partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_13 Integer Recommended Try to ignore problem, avoid talking about it. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_14 Integer Recommended Change the subject. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_15 Integer Recommended Clam up, hold in feelings. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_16 Integer Recommended Leave the room. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_17 Integer Recommended Storm out of the house. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_18 Integer Recommended Cry. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_19 Integer Recommended Sulk, refuse to talk, give the silent treatment. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_20 Integer Recommended Complain, bicker without really getting anywhere. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_21 Integer Recommended Enlist friends or family to support own point of view. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_22 Integer Recommended Become angry with child when really angry with partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_23 Integer Recommended Argue in front of the child(ren). Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_24 Integer Recommended Involve the child(ren) in our argument. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_25 Integer Recommended Insist on own point of view. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_26 Integer Recommended Try to convince partner of own way of thinking. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_27 Integer Recommended Raise voice, yell, shout. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_28 Integer Recommended Interrupt/dont listen to partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_29 Integer Recommended Be sarcastic. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_30 Integer Recommended Make accusations. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_31 Integer Recommended Name-calling, cursing, insulting. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_32 Integer Recommended Say or do something to hurt partners feelings. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_33 Integer Recommended Threaten to end relationship. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_34 Integer Recommended Withdraw love or affection. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_35 Integer Recommended Throw objects, slam doors, break things. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_36 Integer Recommended Throw something at partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_37 Integer Recommended Threaten to hurt partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_38 Integer Recommended Push, pull, shove, grab, handle partner roughly. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_39 Integer Recommended Slap partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_40 Integer Recommended Strike, kick, bite partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_41 Integer Recommended Beat partner severely. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_42 Integer Recommended Harm self. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_43 Integer Recommended Others: (specify) . Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_44 Integer Recommended Others: (specify) . Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_45 Integer Recommended Argue when the child(ren) might be able to overhear . Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_me_46 Integer Recommended Confide in child(ren) about problems with partner. Me 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_1 Integer Recommended Talk it out with partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_2 Integer Recommended Express thoughts and feelings openly. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_3 Integer Recommended Listen to partners point of view. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_4 Integer Recommended Try to understand what partner is really feeling. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_5 Integer Recommended Try to reason with partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_6 Integer Recommended Try to find a solution that meets both of our needs equally. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_7 Integer Recommended Seek intervention from a counselor or friend. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_8 Integer Recommended Compromise, meet partner half way, split the difference. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_9 Integer Recommended Try to smooth things over. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_10 Integer Recommended Give in to partners viewpoint to escape argument. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_11 Integer Recommended Accept the blame, apologize. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_12 Integer Recommended Put up with, humor, indulge partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_13 Integer Recommended Try to ignore problem, avoid talking about it. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_14 Integer Recommended Change the subject. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_15 Integer Recommended Clam up, hold in feelings. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_16 Integer Recommended Leave the room. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_17 Integer Recommended Storm out of the house. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_18 Integer Recommended Cry. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_19 Integer Recommended Sulk, refuse to talk, give the silent treatment. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_20 Integer Recommended Complain, bicker without really getting anywhere. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_21 Integer Recommended Enlist friends or family to support own point of view. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_22 Integer Recommended Become angry with child when really angry with partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_23 Integer Recommended Argue in front of the child(ren). Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_24 Integer Recommended Involve the child(ren) in our argument. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_25 Integer Recommended Insist on own point of view. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_26 Integer Recommended Try to convince partner of own way of thinking. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_27 Integer Recommended Raise voice, yell, shout. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_28 Integer Recommended Interrupt/dont listen to partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_29 Integer Recommended Be sarcastic. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_30 Integer Recommended Make accusations. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_31 Integer Recommended Name-calling, cursing, insulting. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_32 Integer Recommended Say or do something to hurt partners feelings. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_33 Integer Recommended Threaten to end relationship. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_34 Integer Recommended Withdraw love or affection. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_35 Integer Recommended Throw objects, slam doors, break things. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_36 Integer Recommended Throw something at partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_37 Integer Recommended Threaten to hurt partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_38 Integer Recommended Push, pull, shove, grab, handle partner roughly. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_39 Integer Recommended Slap partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_40 Integer Recommended Strike, kick, bite partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_41 Integer Recommended Beat partner severely. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_42 Integer Recommended Harm self. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_43 Integer Recommended Others: (specify) . Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_44 Integer Recommended Others: (specify) . Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_45 Integer Recommended Argue when the child(ren) might be able to overhear . Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query strategy_part_46 Integer Recommended Confide in child(ren) about problems with partner. Partner 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Often
Query disagr_1 Integer Recommended We feel that we've resolved it, or come to an understanding. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_2 Integer Recommended We feel closer to one another than before the fight. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_3 Integer Recommended We have fun making up with one another. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_4 Integer Recommended We don't resolve the issue, but agree to disagree. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_5 Integer Recommended We each give in a little bit to the other. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_6 Integer Recommended We feel worse about one another than before the fight. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_7 Integer Recommended We feel like talking about it was a big waste of time. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_8 Integer Recommended We don't resolve the issue; we continue to hold grudges. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_9 Integer Recommended We end up feeling angry and annoyed with one another. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_10 Integer Recommended The whole family ends up feeling upset. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_11 Integer Recommended We stay mad at one another for a long time. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_12 Integer Recommended We don't speak to one another for a while. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_13 Integer Recommended We break up with each other for a time. 0::3 0=Never; 1=Rarely; 2=Sometimes; 3=Usually
Query disagr_14 Integer Recommended How satisfied are you with the strategies that you have for resolving your conflicts 1::5 1=Very staisfied; 2=works OK most of the time; 3=works sometimes but could be better; 4=mostly dissatisfied; 5= extremely dissatisfied
Query disagr_15 Integer Recommended Overall, how happy are you with this relationship 1::7 1=extremely unhappy; 2=fairly unhappy; 3=a little unhappy; 4=a little happy; 5=fairly happy; 6=extremely happy; 7 =perfect
Query freq_score Integer Required Frequency: sum of items 1 (minor disagreements) and 2 (major disagreements) 3::18
Query sev_score Float Required Severity: average rating for Degree of Problem for 21 content areas (1-21) 0::100; 999 999=NA/NK/missing
Query resol_score Integer Required Resolution score -48::24; 999 Weight frequency scores by resolution quality, and then sum. Items 1,2,3 x 2; Items 4,5 x 1; Items 6-13 x -2 ; 999=NA/NK/missing
Query effic_score Float Required Efficacy: average rating of % of time resolved for 21 content areas (1-21) 0::100; 999 999=NA/NK/missing
Query dcs_collabor Integer Required Dimensions of Conflict Strategies: Collaboration: items: 13, 15, 14, 12, 9, 10, 11. Total (me + partner) 999=NA/NK/missing
Query dcs_avoidcap Integer Required Dimensions of Conflict Strategies: Avoidance Capitulation: items: 23, 22, 20, 6, 18, 19, 21. Total (me + partner) 999=NA/NK/missing
Query dcs_stalem Integer Required Dimensions of Conflict Strategies: Stalemate- items: 1, 5, 3, 2, 4, 8, 16, 7. Total (me + partner) 999=NA/NK/missing
Query dcs_verag Integer Required Dimensions of Conflict Strategies: Verbal Aggression: items: 32, 31, 33, 30, 29, 28, 34, 27. Total (me + partner) 999=NA/NK/missing
Query dcs_physag Integer Required Dimensions of Conflict Strategies: Physical Aggression: items: 36, 41, 39, 40, 35, 7, 38. Total (me + partner) 999=NA/NK/missing
Query dcs_chilv Integer Required Dimensions of Conflict Strategies: Child Involvement: items: 45, 46, 24, 25, 26. Total (me + partner) 999=NA/NK/missing
Query dcs_collabor_me Integer Recommended Dimensions of Conflict Strategies: Collaboration: Me 0::24
Query dcs_avoidcap_me Integer Recommended Dimensions of Conflict Strategies: Avoidance Capitulation: Me 0::24
Query dcs_stalem_me Integer Recommended Dimensions of Conflict Strategies: Stalemate- Me 0::21
Query dcs_verag_me Integer Recommended Dimensions of Conflict Strategies: Verbal Aggression: Me 0::24
Query dcs_physag_me Integer Recommended Dimensions of Conflict Strategies: Physical Aggression: Me 0::21
Query dcs_chilv_me Integer Recommended Dimensions of Conflict Strategies: Child Involvement: Me 0::18
Query dcs_collabor_part Integer Recommended Dimensions of Conflict Strategies: Collaboration: Partner 0::24
Query dcs_avoidcap_part Integer Recommended Dimensions of Conflict Strategies: Avoidance Capitulation: Partner 0::24
Query dcs_stalem_part Integer Recommended Dimensions of Conflict Strategies: Stalemate- Partner 0::21
Query dcs_verag_part Integer Recommended Dimensions of Conflict Strategies: Verbal Aggression: Partner 0::24
Query dcs_physag_part Integer Recommended Dimensions of Conflict Strategies: Physical Aggression: Partner 0::21
Query dcs_chilv_part Integer Recommended Dimensions of Conflict Strategies: Child Involvement: Partner 0::18
Data Structure

This page displays the data structure defined for the measure identified in the title and structure short name. The table below displays a list of data elements in this structure (also called variables) and the following information:

  • Element Name: This is the standard element name
  • Data Type: Which type of data this element is, e.g. String, Float, File location.
  • Size: If applicable, the character limit of this element
  • Required: This column displays whether the element is Required for valid submissions, Recommended for valid submissions, Conditional on other elements, or Optional
  • Description: A basic description
  • Value Range: Which values can appear validly in this element (case sensitive for strings)
  • Notes: Expanded description or notes on coding of values
  • Aliases: A list of currently supported Aliases (alternate element names)
  • For valid elements with shared data, on the far left is a Filter button you can use to view a summary of shared data for that element and apply a query filter to your Cart based on selected value ranges

At the top of this page you can also:

  • Use the search bar to filter the elements displayed. This will not filter on the Size of Required columns
  • Download a copy of this definition in CSV format
  • Download a blank CSV submission template prepopulated with the correct structure header rows ready to fill with subject records and upload

Please email the The NDA Help Desk with any questions.