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Filter Cart

Viewable at the top right of NDA pages, the Filter Cart is a temporary holder for filters and data they select. Filters are added to the Workspace first, before being submitted to The Filter Cart. Data selected by filters in the Filter Cart can be added to a Data Package or an NDA Study from the Data Packaging Page, by clicking the 'Create Data Package / Add Data to Study' button.

The filter cart supports combining multiple filters together, and depending on filter type will use "AND" or "OR"  when combining filters.

Multiple selections from the same filter type will result in those selections being applied with an ‘OR’ condition. For example, if you add an NDA Collection Filter with selections for both collections 2112 and 2563 to an empty Workspace, the subjects from NDA Collection 2112 ‘OR’ NDA Collection 2563 will be added to your Workspace even if a subject is in both NDA Collections. You can then add other NDA Collections to your Workspace which further extends the ‘OR’ condition.

If a different filter type is added to your Workspace, or a filter has already been submitted to the Filter Cart, the operation then performs a logical ‘AND’ operation. This means that given the subjects returned from the first filter, only those subjects that matched the first filter are returned by the second filter (i.e., subjects that satisfied both filters). Note that only the subjects specific to your filter will be added to your Filter Cart and only on data shared with the research community. Other data for those same subjects may exist (i.e., within another NDA Collection, associated with a data structure that was not requested in the query, etc.). So, users should select ‘Find all Subjects Data’ to identify all data for those specific subjects. 

Additional Tips:

  • You may query the data without an account, but to gain access you will need to create an NDA user account and apply for access.  Most data access requires that you or your lab are sponsored by an NIH recognized institution with Federal Wide Assurance (FWA).  Without access, you will not be able to obtain individual-level data. 

    Once you have selected data of interest you can:
  • Create a data package - This allows you to specify format for access/download
  • Assign to Study Cohort - Associate the data to an NDA Study allowing for a DOI to be generated and the data to be linked directly to a finding, publication, or data release. 
  • Find All Subject Data - Depending on filter types being used, not all data associated with a subject will be selected.  Data may be restricted by data structure, NDA Collection, or outcome variables (e.g., NDA Study). ‘Find All Data’ expands the fliter criteria by replacing all filters in your Filter Cart with a single Query by GUID filter for all subjects selected by those filters.

    Please Note:
  • When running a query, it may take a moment to populate the Filter Cart. Queries happen in the background so you can define other queries during this time. 
  • When you add your first filter, all data associated with your query will be added to the Filter Cart (e.g., a Concept, an NDA Collection, a Data Structure/Element, etc.). As you add additional filters, they will also display in the Filter Cart. Only the name of filter will be shown in the Filter Cart, not the underlying structures. 
  • Information about the contents of the Filter Cart can be seen by clicking "Edit”.
  • Once your results appear in the Filter Cart, you can create a data package or assign subjects to a study by selecting the 'Package/Assign to Study' option. You can also 'Edit' or 'Clear' filters.
     

Frequently Asked Questions

  • The Filter Cart currently employs basic AND/OR Boolean logic. A single filter may contain multiple selections for that filter type, e.g., a single NDA Study filter might contain NDA Study 1 and NDA Study 2. A subject that is in EITHER 1 OR 2 will be returned.  Adding multiple filters to the cart, regardless of type, will AND the result of each filter.  If NDA Study 1 and NDA Study 2 are added as individual filters, data for a subject will only be selected if the subject is included in  BOTH 1 AND 2.

  • Viewable at the top right of NDA pages, the Filter Cart is a temporary holder of data identified by the user, through querying or browsing, as being of some potential interest. The Filter Cart is where you send the data from your Workspace after it has been filtered.

  • After filters are added to the Filter Cart, users have options to ‘Create a Package’ for download, ‘Associate to Study Cohort’, or ‘Find All Subject Data’. Selecting ‘Find All Subject Data’ identifies and pulls all data for the subjects into the Filter Cart. Choosing ‘Create a Package’ allows users to package and name their query information for download. Choosing ‘Associate to Study Cohort’ gives users the opportunity to choose the Study Cohort they wish to associate this data.

Glossary

  • Once your filter cart contains the subjects of interest, select Create Data Package/Assign to Data Study which will provide options for accessing item level data and/or assigning to a study.  

  • Once queries have been added to your workspace, the next step is to Submit the Filters in the workspace to the Filter Cart.  This process runs the queries selected, saving the results within a filter cart attached to your account.  

  • The Workspace within the General Query Tool is a holding area where you can review your pending filters prior to adding them to Filter Cart. Therefore, the first step in accessing data is to select one or more items and move it into the Workspace. 

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Emotion Dysregulation Inventory (EDI)

2,487 Shared Subjects

Corrected version
Clinical Assessments
Emotions
05/28/2014
emdi01
07/03/2019
View Change History
01
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR*
src_subject_id String 20 Required Subject ID how it's defined in lab/project
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY Required field INTERVIEW_DATE_EDI, interview_date_edi
interview_age Integer Required Age in months at the time of the interview/test/sampling/imaging. 0 :: 1260 Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month. INTERVIEW_AGE_EDI, interview_age_edi
sex String 20 Required Sex of the subject M;F; O; NR M = Male; F = Female; O=Other; NR = Not reported gender
Query ssrespond Integer Recommended Respondent relation to child 0::5; -9 0 = Mother; 1 = Father; 2 = Guardian; 3 = Other (specify); 4=Clinician; 5=Self; -9 = Missing value REL_EDI, rel_edi
Query angry_c Integer Recommended Current Behavior. 1. Appears angry or irritable 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query nervous_c Integer Recommended Current Behavior. 2. Becomes so nervous that he/she freezes like he/she doesnt know what to do 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query outbursts_c Integer Recommended Current Behavior. 3. Has explosive outbursts 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query cries5_c Integer Recommended Current Behavior. 4. Cries or stays angry for 5 minutes or longer 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query sleeps_c Integer Recommended Current Behavior. 5. Sleeps too much 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query cannotcalm_c Integer Recommended Current Behavior. 6. Cannot calm down without help from someone else 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query oppemotion_c Integer Recommended Current Behavior. 7. Suddenly switches to an opposite emotion (e.g. from sad to happy) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query frusteasily_c Integer Recommended Current Behavior. 8. Frustrates easily 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query reassurance_c Integer Recommended Current Behavior. 9. Requires reassurance (comfort/support) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query destprop_c Integer Recommended Current Behavior. 10. Destroys property on purpose 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query reactions_c Integer Recommended Current Behavior. 11. Has strong emotional reactions 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query panics_c Integer Recommended Current Behavior. 12. Suddenly panics 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query breaksdown_c Integer Recommended Current Behavior. 13. Breaks down (crying, screaming) if told he/she cant do something 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query noappetite_c Integer Recommended Current Behavior. 14. Does not each much, little appetite 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query injself_c Integer Recommended Current Behavior. 15. Injures him/herself (hits, bites, slaps self) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query unwillwatch_c Integer Recommended Current Behavior. 16. Unwilling to do things when being watched 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query energetic_c Integer Recommended Current Behavior. 17. Very energetic despite sleeping very little 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query criesalot_c Integer Recommended Current Behavior. 18. Cries a lot 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query extremot_c Integer Recommended Current Behavior. 19. Has extreme or intense emotional reactions 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query startles_c Integer Recommended Current Behavior. 20. Startles easily 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query hardcalm_c Integer Recommended Current Behavior. 21. Hard to calm him/her down when she is mad or upset 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query lacksemot_c Integer Recommended Current Behavior. 22. Lacks emotion 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query chewsnails_c Integer Recommended Current Behavior. 23. Chews fingernails or picks cuticles 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query reactremove_c Integer Recommended Current Behavior. 24. Reactions are so intense that he/she has had to be removed from an activity or place 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query miserable_c Integer Recommended Current Behavior. 25. Is miserable or grumpy 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query attacks_c Integer Recommended Current Behavior. 26. Physically attacks people 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query onedge_c Integer Recommended Current Behavior. 27. Seems on edge 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query upsetlong_c Integer Recommended Current Behavior. 28. When upset or angry, he/she stays that way for a long time 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query awakeafraid_c Integer Recommended Current Behavior. 29. Awakens during the night appearing afraid 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query excessenthus_c Integer Recommended Current Behavior. 30. Has extended periods (>30 minutes) of excessive enthusiasm and excitement that do not fit the situatio 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query go0to100_c Integer Recommended Current Behavior. 34. Emotions go from 0 to 100 instantly 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query seemstired_c Integer Recommended Current Behavior. 35. Seems tired throughout the day 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query troubcalm_c Integer Recommended Current Behavior. 36. Has trouble calming him/herself down 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query echangequick_c Integer Recommended Current Behavior. 37. Emotions change quickly 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query tense_c Integer Recommended Current Behavior. 38. Tense or agitated and unable to relax 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query morbidint_c Integer Recommended Current Behavior. 39. Primary interests are morbid (death, violence) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query stomprobs_c Integer Recommended Current Behavior. 40. Stomach problems (pain/nausea/vomiting) without an identifiable medical cause 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query rockstosoothe_c Integer Recommended Current Behavior. 41. Rocks back and forth to soothe self 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query rage_c Integer Recommended Current Behavior. 42. Seems to be in a rage 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query littlehappy_c Integer Recommended Current Behavior. 43. Very little makes him/her happy 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query cautious_c Integer Recommended Current Behavior. 44. Cautious or timid 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query notaware_c Integer Recommended Current Behavior. 45. Does not seem aware when he/she is beginning to get upset 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query moresevere_c Integer Recommended Current Behavior. 46. Reactions usually are more severe than the situation calls for 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query trbfallasleep_c Integer Recommended Current Behavior. 47. Trouble falling asleep 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query dangthings_c Integer Recommended Current Behavior. 48. Does dangerous things (walks into street; leans out window) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query eatstoomuch_c Integer Recommended Current Behavior. 49. Eats too much 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query upsetnoreas_c Integer Recommended Current Behavior. 50. Becomes upset without a clear reason 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query leaveforced_c Integer Recommended Current Behavior. 51. Refuses to leave the house or go to school or activities unless forced 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query moodswgs_c Integer Recommended Current Behavior. 52. Has mood swings 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query diffdistr_c Integer Recommended Current Behavior. 53. Difficult to distract if he/she is frustrated or upset 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query physagit_c Integer Recommended Current Behavior. 54. Physically agitated (paces, fidgits, or rocks body in distress) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query moveslowly_c Integer Recommended Current Behavior. 55. Moving or talking more slowly than usual 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query hesitant_c Integer Recommended Current Behavior. 56. Hesitant in groups of people 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query notresptopraise_c Integer Recommended Current Behavior. 57. Not responsive to praise or good things happening 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query cannotchgmood_c Integer Recommended Current Behavior. 58. Cannot change his/her mood even with your best efforts 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query easilytrigger_c Integer Recommended Current Behavior. 59. Easily triggered/upset (you have to walk on eggshells around him/her) 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query poorhyg_c Integer Recommended Current Behavior. 60. Poor self-care or hygiene 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query slamsbody_c Integer Recommended Current Behavior. 61. Slams body into walls or bangs self on objects 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query chgemot_c Integer Recommended Current Behavior. 62. Changes in emotion come out of nowhere 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query seemssad_c Integer Recommended Current Behavior. 63. Seems sad or unhappy 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query appearsuneasy_c Integer Recommended Current Behavior. 64. Appears uneasy through the day
1::5
1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query doesnotmove_c Integer Recommended Current Behavior. 65. Does not move without a prompt 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query sweatatrest_c Integer Recommended Current Behavior. 66. Sweating or flushing at rest 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query angry_p Integer Recommended Past Behavior. 1. Appears angry or irritable 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query nervous_p Integer Recommended Past Behavior. 2. Becomes so nervous that he/she freezes like he/she doesnt know what to do 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query outbursts_p Integer Recommended Past Behavior. 3. Has explosive outbursts 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query cries5_p Integer Recommended Past Behavior. 4. Cries or stays angry for 5 minutes or longer 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query sleeps_p Integer Recommended Past Behavior. 5. Sleeps too much 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query cannotcalm_p Integer Recommended Past Behavior. 6. Cannot calm down without help from someone else 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query oppemotion_p Integer Recommended Past Behavior. 7. Suddenly switches to an opposite emotion (e.g. from sad to happy) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query frusteasily_p Integer Recommended Past Behavior. 8. Frustrates easily 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query reassurance_p Integer Recommended Past Behavior. 9. Requires reassurance (comfort/support) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query destprop_p Integer Recommended Past Behavior. 10. Destroys property on purpose 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query reactions_p Integer Recommended Past Behavior. 11. Has strong emotional reactions 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query panics_p Integer Recommended Past Behavior. 12. Suddenly panics 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query breaksdown_p Integer Recommended Past Behavior. 13. Breaks down (crying, screaming) if told he/she cant do something 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query noappetite_p Integer Recommended Past Behavior. 14. Does not each much, little appetite 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query injself_p Integer Recommended Past Behavior. 15. Injures him/herself (hits, bites, slaps self) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query unwillwatch_p Integer Recommended Past Behavior. 16. Unwilling to do things when being watched 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query energetic_p Integer Recommended Past Behavior. 17. Very energetic despite sleeping very little 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query criesalot_p Integer Recommended Past Behavior. 18. Cries a lot 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query extremot_p Integer Recommended Past Behavior. 19. Has extreme or intense emotional reactions 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query startles_p Integer Recommended Past Behavior. 20. Startles easily 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query hardcalm_p Integer Recommended Past Behavior. 21. Hard to calm him/her down when she is mad or upset 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query lacksemot_p Integer Recommended Past Behavior. 22. Lacks emotion 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query chewsnails_p Integer Recommended Past Behavior. 23. Chews fingernails or picks cuticles 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query reactremove_p Integer Recommended Past Behavior. 24. Reactions are so intense that he/she has had to be removed from an activity or place 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query miserable_p Integer Recommended Past Behavior. 25. Is miserable or grumpy 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query attacks_p Integer Recommended Past Behavior. 26. Physically attacks people 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query onedge_p Integer Recommended Past Behavior. 27. Seems on edge 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query upsetlong_p Integer Recommended Past Behavior. 28. When upset or angry, he/she stays that way for a long time 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query awakeafraid_p Integer Recommended Past Behavior. 29. Awakens during the night appearing afraid 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query excessenthus_p Integer Recommended Past Behavior. 30. Has extended periods (>30 minutes) of excessive enthusiasm and excitement that do not fit the situatio 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query go0to100_p Integer Recommended Past Behavior. 34. Emotions go from 0 to 100 instantly 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query seemstired_p Integer Recommended Past Behavior. 35. Seems tired throughout the day 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query troubcalm_p Integer Recommended Past Behavior. 36. Has trouble calming him/herself down 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query echangequick_p Integer Recommended Past Behavior. 37. Emotions change quickly 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query tense_p Integer Recommended Past Behavior. 38. Tense or agitated and unable to relax 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query morbidint_p Integer Recommended Past Behavior. 39. Primary interests are morbid (death, violence) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query stomprobs_p Integer Recommended Past Behavior. 40. Stomach problems (pain/nausea/vomiting) without an identifiable medical cause 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query rockstosoothe_p Integer Recommended Past Behavior. 41. Rocks back and forth to soothe self 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query rage_p Integer Recommended Past Behavior. 42. Seems to be in a rage 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query littlehappy_p Integer Recommended Past Behavior. 43. Very little makes him/her happy 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query cautious_p Integer Recommended Past Behavior. 44. Cautious or timid 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query notaware_p Integer Recommended Past Behavior. 45. Does not seem aware when he/she is beginning to get upset 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query moresevere_p Integer Recommended Past Behavior. 46. Reactions usually are more severe than the situation calls for 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query trbfallasleep_p Integer Recommended Past Behavior. 47. Trouble falling asleep 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query dangthings_p Integer Recommended Past Behavior. 48. Does dangerous things (walks into street; leans out window) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query eatstoomuch_p Integer Recommended Past Behavior. 49. Eats too much 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query upsetnoreas_p Integer Recommended Past Behavior. 50. Becomes upset without a clear reason 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query leaveforced_p Integer Recommended Past Behavior. 51. Refuses to leave the house or go to school or activities unless forced 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query moodswgs_p Integer Recommended Past Behavior. 52. Has mood swings 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query diffdistr_p Integer Recommended Past Behavior. 53. Difficult to distract if he/she is frustrated or upset 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query physagit_p Integer Recommended Past Behavior. 54. Physically agitated (paces, fidgits, or rocks body in distress) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query moveslowly_p Integer Recommended Past Behavior. 55. Moving or talking more slowly than usual 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query hesitant_p Integer Recommended Past Behavior. 56. Hesitant in groups of people 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query notresptopraise_p Integer Recommended Past Behavior. 57. Not responsive to praise or good things happening 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query cannotchgmood_p Integer Recommended Past Behavior. 58. Cannot change his/her mood even with your best efforts 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query easilytrigger_p Integer Recommended Past Behavior. 59. Easily triggered/upset (you have to walk on eggshells around him/her) 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query poorhyg_p Integer Recommended Past Behavior. 60. Poor self-care or hygiene 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query slamsbody_p Integer Recommended Past Behavior. 61. Slams body into walls or bangs self on objects 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query chgemot_p Integer Recommended Past Behavior. 62. Changes in emotion come out of nowhere 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query seemssad_p Integer Recommended Past Behavior. 63. Seems sad or unhappy 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query appearsuneasy_p Integer Recommended Past Behavior. 64. Appears uneasy through the day 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query doesnotmove_p Integer Recommended Past Behavior. 65. Does not move without a prompt 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query sweatatrest_p Integer Recommended Past Behavior. 66. Sweating or flushing at rest 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query enj_c Integer Recommended Current Behavior 31. Does not seem to enjoy anything 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query enj_p Integer Recommended Past Behavior 31. Does not seem to enjoy anything 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query yells_c Integer Recommended Current Behavior 32. Yells or makes loud noises in an unsettled/distressed manner 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query yells_p Integer Recommended Past Behavior 32. Yells or makes loud noises in an unsettled/distressed manner 1::4 1=Same; 2=Worse; 3=Better; 4=New
Query avoids_c Integer Recommended Current Behavior 33. If not pushed, avoids new or unfamiliar activities 1::5 1= Not at all; 2=Mild; 3=Moderate; 4=Severe; 5=Very Severe
Query avoids_p Integer Recommended Past Behavior 33. If not pushed, avoids new or unfamiliar activities 1::4 1=Same; 2=Worse; 3=Better; 4=New
version_form String 121 Required Form used/assessment name
edi1s Integer Recommended Appears angry or irritable 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi3s Integer Recommended Has explosive outbursts 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi4s Integer Recommended Cries or stays angry for 5 minutes or longer 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi6s Integer Recommended Cannot calm down without help from someone else 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi7s Integer Recommended Suddenly switches to an opposite emotion (e.g., from sad to happy) 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi8s Integer Recommended Frustrates easily 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi10s Integer Recommended Destroys property on purpose 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi13s Integer Recommended Breaks down (crying, screaming) if told he/she can�t do something 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi19s Integer Recommended Has extreme or intense emotional reactions 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi21s Integer Recommended Hard to calm him/her down when mad or upset 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi24s Integer Recommended Reactions are so intense that he/she has had to be removed from an activity or place 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi26s Integer Recommended Physically attacks people 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi27s Integer Recommended Seems on edge 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi28s Integer Recommended When upset or angry, he/she stays that way for a long time 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi31s Integer Recommended Does not seem to enjoy anything 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi34s Integer Recommended Emotions go from 0 to 100 instantly 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi36s Integer Recommended Has trouble calming him/herself down 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi38s Integer Recommended Tense or agitated and unable to relax 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi42s Integer Recommended Seems to be in a rage 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi43s Integer Recommended Very little makes him/her happy 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi46s Integer Recommended Reactions usually are more severe than the situations calls for 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi50s Integer Recommended Becomes upset without a clear reason 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi51s Integer Recommended Refuses to leave the house or go to school or activities unless forced 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi52s Integer Recommended Has mood swings 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi53s Integer Recommended Difficult to distract if he/she is frustrated or upset 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi57s Integer Recommended Not responsive to praise or good things happening 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi58s Integer Recommended Cannot change his/her mood even with your best efforts 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi59s Integer Recommended Easily triggered/upset (you have to walk on eggshells around him/her) 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi63s Integer Recommended Seems sad or unhappy 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
edi64s Integer Recommended Appears uneasy through the day 0::4 0 = Not at All; 1 = Mild; 2 = Moderate; 3 = Severe; 4 = Very Severe
Data Structure

This page displays the data structure defined for the measure identified in the title and structure short name. The table below displays a list of data elements in this structure (also called variables) and the following information:

  • Element Name: This is the standard element name
  • Data Type: Which type of data this element is, e.g. String, Float, File location.
  • Size: If applicable, the character limit of this element
  • Required: This column displays whether the element is Required for valid submissions, Recommended for valid submissions, Conditional on other elements, or Optional
  • Description: A basic description
  • Value Range: Which values can appear validly in this element (case sensitive for strings)
  • Notes: Expanded description or notes on coding of values
  • Aliases: A list of currently supported Aliases (alternate element names)
  • For valid elements with shared data, on the far left is a Filter button you can use to view a summary of shared data for that element and apply a query filter to your Cart based on selected value ranges

At the top of this page you can also:

  • Use the search bar to filter the elements displayed. This will not filter on the Size of Required columns
  • Download a copy of this definition in CSV format
  • Download a blank CSV submission template prepopulated with the correct structure header rows ready to fill with subject records and upload

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